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Devlog

2025

Notes on Preloading GPU Particles
·207 words·1 min
Wherein the protagonist observes some weird behaviour when trying to preload GPU particles in Godot.
The Culprit
·287 words·2 mins
Wherein the protagonist hones in on the root of the of freeze / hang issue in Unearthed.
Grouping Laser Levels
·625 words·3 mins
Wherein the protagonist sets up a convenient method for the protagonist to organize levels.
Progress Bars on Sensors
·181 words·1 min
Wherein the protagonist redesigns sensors to give players a better indication of their state.
More and More Laser Puzzles
·215 words·2 mins
Wherein the protagonist expands storage for the ballooning number of game levels.
RGB Laser Targets and Dichroic Mirrors
·290 words·2 mins
Wherein the protagonist shoots lasers at multi-coloured golf balls.
Organizing an Abundance of Levels
·328 words·2 mins
Wherein the protagonist learns from Patrick Traynor the importance of level management tools.
Balancing Concavity and Convexity
·210 words·1 min
Wherein the protagonist is saddened to find that simple convex and concave prisms are not a match made in heaven.
Just Being Concave Changes Everything
·846 words·4 mins
Wherein the protagonist tackles challenge after challenge, all presented by the concave prism.
The First Concave Prisms
·717 words·4 mins
Wherein the protagonist’s laser bending schemes fall apart due to the new prism’s very concavity.