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Devlog

2026

A Subway Map for Laser Levels
·125 words·1 min
Wherein the protagonist arranges puzzles into interconnected groups which teach different mechanics.

2025

A Petri Dish of a Dungeon
·640 words·4 mins
Wherein the protagonist lays out the damk caverns in which the blobby monster shall grow.
Prototyping Strategy Game Mechanics
·220 words·2 mins
Wherein the protagonist creates a horrifying blob monster and sends waves of knights errant to assault it.
Claim Territory on a Hex Grid
·167 words·1 min
Wherein the protagonist takes a holiday diversion to developing a turn-based strategy game.
Back to Advent of Code Day 10
·717 words·4 mins
Wherein the protagonist revisits the problem that stumped him.
Advent of Code Day 11
·570 words·3 mins
Wherein the protagonist reclaims some of his confidence after struggling fruitlessly with the day 10 problem.
Advent of Code Day 10
·2421 words·12 mins
Wherein the protagonist runs the solver for 24 hours only to get the wrong answer.
Advent of Code Day 9 Troubleshooting
·865 words·5 mins
Wherein the protagonist doesn’t know whether to laugh or cry when he finally figures out what was wrong with his code.
Advent of Code Catchup
·2045 words·10 mins
Wherein the protagonist catches up on four days of solving little programming puzzles.
Rotating Mirrors, Snappy and Fine
·212 words·1 min
Wherein the protagonist prototypes a rotation UI that solves all his problems but creates still more.