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OpticsGame

Drag to Move or to Rotate
·337 words·2 mins
Wherein the protagonist tries to show-don’t-tell a prospective player that they can move or rotate a block.
The Drag Ghost
·761 words·4 mins
Wherein the protagonist clones a ghost that can’t materialize in the material plane if something is in the way.
Walls, Sensors, and a Puzzle
·1027 words·5 mins
Wherein the protagonist realizes the only thing harder than solving a puzzle is making a good puzzle.
Mirrors and Internal Reflection
·933 words·5 mins
Wherein the protagonist introduces the first mirrors.
Critical Angle and Snell's Window
·731 words·4 mins
Wherein the protagonist learns about the limits of refraction and is filled with wonder at the world.
Beginning to Refract
·149 words·1 min
Wherein the protagonist tries to remember Snell’s Law and refractive indexes and such.