Okay, did a full playthrough. Taking notes.
- Watering cans need to disappear after a little while.
- Number of times a watering can can water seems low.
- Would be nice to see power ups over the game. Like a bigger watering can. The hose (if I can manage it). E.g., hose only available starting year 3.
- I don’t have any reason to plant further away from my bin. This probably means players won’t cross paths much ..?
- Throwing a seed instead of planting it is really annoying.
- Hard to tell where seed will be planted.
Artwork! #
Getting sprites uploaded from our artist feels like my birthday!
The tomato test sprite was a little on the big side. Here it is clipping through the floor. Big enough to be a tomato carriage.
Top left is garlic, clockwise potato, tomato, and cabbage. They’re so similar to IRL plants.
The fully grown cabbage I think is my favourite. It’s probably gonna need a static body collision shape because it’s so big.
Here’s what it looks like when the old placeholder character art tries to carry a tomato.
Throwing the tomato in the box. It’s pretty funny when you harvest the plant and crops five times your size burst forth.
Garlic takes forever to grow.
The garlic has finally arrived!
And one more with the resized tomato.