Okay, where are we at with this bee game?
Currently, there’s a single level that’s been blocked out with placeholder art.
There are a bunch of things to work on.
- Improve the artwork overall.
- Add a title screen. Need a title, first!
- New flowers with different gathering mechanics
- Lily or something you need to climb into
- Tall strand with small flowers on each side.
- Cluster of 4-8 walkable flowers.
- Cluster of 4-8 hoppable flowers.
- Sunflower to climb like Mario on a fence.
- Add hopping mechanic for nearby flowers.
- Between levels screen. This needs design on paper first.
- Show pollen collected.
- Spend on exploration.
- Spend on upgrades.
- Start a level.
- Add a dash mechanic.
- Add a loop-de-loop mechanic.
- Make a fence with a hole to fly through.
- Make garden ornaments (bird bath, bird house, wind chimes, fountain)
- Make a green house with a special entrance and pots with lots of different flowers.
- Hint at the greenhouse in background art.
Reckon the most important thing right now is having a few different types of flowers.
I’ve got a lot of ideas but I need to remember to keep the scope small. Maybe I should set some constraints.
One level. Max 2 minutes of play. No procgen. Max 5 types of flowers.
Player just side scrolls to the beehive and that’s the end. Then I do the artwork and sound and music and polish. Just make something tiny and get it out the door.